boss 3 done
Boss 3 is now complete. He is normally immune to the players bullets however he is not immune to his own rockets witch the player has to...
Boss 3 is now complete. He is normally immune to the players bullets however he is not immune to his own rockets witch the player has to...
a third bad guy is being made. this one is going to hover around and use the level itself as well as his own attacks to attempt to defeat...
I am happy with what I was able to achieve for this boss fight. The boss is giant wall with 2 turrets and 3 robots that are being...
The next boss is going very well. The turrets have two different attacks. The first attack just has the turret shoots a slow rocket. The...
I am working on a new boss now. I haven't fully decided what I want it to do but I have come up with a general idea. Its going to be a...
I have made the first boss of the game. I am comfortable with how it is. He has 2 phases. The first phase is on the ground where he jumps...
from now until i come up with something else i will be referring to my new game as "untitled shooter". so far I have a working playable...
I do not have a name for it yet, but I am working hard on the first level. I had been working on it over the summer so I have much more...
I've fixed some of the small stuff that was bugging me but I don't know what else to do.
I have completed the game, I don't know what else to add. I think its pretty good for my first game ever.
im so close i can feel it. i just have to do a few more things and the game-play will be done.
im on the last level it just needs a few more things
On some later levels you will encounter a flying bug who will only move. You need to avoid them in order to continue.
im going to lower the amount of levels but i will make the later ones more difficult.
once you get to level 41 you gain the ability to do a short dash in midair to go past obstacles easier. im also planning to add a feature...
I changed the engine that i'm using and thus the entire game. its a entirely different game. im trying to make a difficult platformer...